"Individual responsibility and mutual responsibility - that's the essence of America's promise."
Obama/Biden '08
Obama/Biden '08
[Feed Your Dread]
I'm not a "good" pool player, but I really enjoy playing the game with friends and occasionally with strangers, as long as they don't totally whip my ass. That being said, I've always enjoyed virtual pool games as well because they allow me to play the game without scrounging for quarters or blowing more money than usual on drinks.
The most important element of any pool game is of course the actual gameplay. Midnight Pool delivers in this department. You only need the Wiimote to play this game. All of the menus are simple and utilize the Wiimote's IR capability. The in-game control is the most notable part of this game, as Gameloft has done a great job in getting the feel of a pool cue. It's not a 1:1 ratio, but how hard, soft, quickly, or slowly you thrust the Wiimote translates excellently into how your character strikes the cue ball. You're able to aim either using a click-and-drag ability or by scrolling around the table using the D Pad. You click the B button to switch in and out of shooting mode, preventing any accidental touches. Furthermore, you can change seamlessly between two camera angles (one close to the action, the other an overhead view) using the 2 button and make adjustments to your strike location and angle of approach using the 1 button, allowing you to put some wicked spins on the ball. If only I could apply enough backspin to pocket balls at opposite corners in real life, I'd hold down a table for a whole lot longer. All of these elements add up to the most realistic pool experience on the Wii, even better than Nintendo's own offering on the Wii Play compilation.
Graphically, the game looks good for a WiiWare significant damage it does to the block total (I'm down to 17 now...where's the solution Nintendo?). The environments all have that neon glow you associate with the inside of a bar, club, or pool hall, and there are quite a few different locations to play in, although you're really not paying much attention to your surroundings in this game. The tables are all basically the same, save for color variants depending on the venue. The characters don't look quite as good as the spaces they inhabit, but they are pleasantly silly and stereotypical, complete with some appropriately bad one-liners and voice acting. One character, who is a cop, informed me th title, and one should hope so considering theat I was under arrest for being a loser after he came from behind to whip my ass.
The game has three basic modes: Arcade mode, Story mode, and Multiplayer. Arcade mode and multiplayer both allow you to choose between US 8-Ball, UK 8-Ball, and 9-Ball games, and this variety is a nice touch that adds significant depth to the experience. Multiplayer mode is a very enjoyable experience, though with increased difficulty, the AI provides a bit of a challenge in Arcade and Story modes. As always in pool though, your worst enemy is yourself. Story mode doesn't have so much of a story to speak of, but it allows you to choose a character who hops around the US playing other characters for significant chunks of change. You can bet on every game and you get additional monies for winning and also performing feats such as streaks, combo shots, or bank shots. Also, after every win, you're given the chance to win extra money with no penalty for failure by completing characters' special trick shots. These trick shots also have a mode of their own, adding even more legs to this package.
Overall, Midnight Pool is well worth the 800 WiiPoints as a casual, pick up and play title, a perfect fit with Nintendo's new philosophy. It's many modes and difficulties and the multiplayer experience will keep gamers coming back for more. If you play more than 8 rounds of pool, you've gotten your money's worth in games at the nearest bar. And it's a hell of a lot cheaper than buying a pool table. The virtual experience will, of course, never measure up to the real one, but this is about as close as we've come...so far.
Microsoft and Rock the Vote are teaming up.


ve worried about scratching the DS or dropping it, and I've worked up a sweat on more than one occasion, making this the only DS game I've ever played that involved a bit of a workout. It is a very satisfying experience to beat a tough competitor or break a world record though due to the work you put in. If strenuous stylus exercise is not your bag, you can switch to traditional Track & Field controls and show off your button mashing skills. I find the stylus controls to be more immersive though and the controls fit their respective events very well.
I've become a fan of this pop-culture (read: Video Games) commentary website called SydLexia.
This post is dedicated to Pittsburgh Pirates' center fielder Nate McLouth (pictured), one of the biggest surprises in baseball this season and a Godsend to many of my Fantasy Teams.
Holy shit.
Radiohead in the movies.



Yes, I will be participating in Madden Middnight Maddness (everything is more formiddable with two D's).