Friday, January 2, 2009
Drum Hero: Super Mario Bros. 3
Something tells me the Def Leppard drummer may not be able to handle this one...
Truly an amazing display of skill and featuring those timeless themes that never fail to put a smile on my face. This could only be more impressive if he was wearing a Tanuki suit. Nerdgasm.
Thanks to Kotaku. For more on this rhythm phenom, visit his site andreavadrucci.com.
Tuesday, December 30, 2008
Raid Gaza!
Oh boy!Newgrounds has long been a bastion for edgy, political, and humorous interactive media and its newest edition is no slouch.
Raid Gaza! puts you in the shoes of the Israelis trying to maximize Palestinian casualties by building barracks, missile silos, and airports. Your score is determined by just how much death and destruction you can rain on the Gaza Strip. What's more...whenever you run out of sheqel to spend on WMDs, you can just call up Uncle Sam on the Red Phone and replenish your funds! Hooray foreign aid!
Despite the controversial nature of this game, it's a pretty well-crafted strategy game with colorful graphics and a strangely addictive quality. It casts the Isrealis in a rather unpleasant light and makes us Americans look like assholes (as if we needed any help!). This game is not for the Israelite, but if you can stomach the dark humor and political nature, definitely give it a whirl. If nothing else, you'll learn something pretty despicable about the Israeli interim Prime Minister.
As Operation Ivy says, "...so stupid. Killin' each other. Don't we learn nothin'?"
Thanks to Kotaku for the heads up.
Monday, December 15, 2008
Wednesday, December 10, 2008
Masters in Gaming
New York University is becoming the latest school to join the handful of institutions that offer undergraduate and graduate degrees in video games and interactive media.As reported by Crain's New York Business:
"NYU announced Tuesday that it has launched the NYU Game Center, which will offer long-term undergraduate and graduate degrees in the research, design and development of digital games. NYU will become the first New York City college to offer a degree in video games."
"The center will offer about 70 courses on game design and development. In the fall 2009, 10 to 12 NYU students will have the opportunity to choose a minor, major or double major in gaming. Beginning in the fall 2010, about six graduate students a year will be admitted to a two-year Master’s program and certificate program."
Sounds like NYU is getting while the getting's good. The gaming industry made around $38 billion last year. Eat your heart out, Hollywood.
Now if only I could come up with the $50 grand a year or so needed for tuition, fees, room and board.
Thanks to Kotaku.
Friday, December 5, 2008
Django, this is Mario. Mario, Django.
This is nothing short of fantastic. I'd forgotten what a great little ditty (from the city) the Super Mario Bros. 2 theme is. Furthermore, I'll be listening to Django Reinhardt on Pandora at work all morning, of that you can be assured. (And if you're not yet aware of Pandora...what's wrong with you?)
I can only hope to be as awesome at anything someday as this guy (whose name is Adrian Holovaty) is at playing guitar. Bravo.
Thanks to Kotaku.
Thursday, December 4, 2008
The Quotable NES
The boys at SydLexia are back at it.I'm a huge fan of their lists and their oh-so-wrong-yet-oh-so-right brand of humor. Their newest creation (besides the recent rash of Lessons Learned from entries...seriously, what's the deal with that show? It was like Are You Afraid of the Dark?Goosebumps for TV...wait...Goosebumps had its own show too. Whatever. I'm not a fan.) is 50 NES Quotes Every Gamer Should Know. Seems self-explanatory enough. There are some pretty humorous ones as well that stand out from your typical Japanese/Engrish translations. Lots from the original Legend of Zelda too.
Enjoy. I know I did.
Tuesday, November 25, 2008
I Never Hit A Woman...
...I just shake the shit out of her.Kidding. Promise. BUT if you've ever wanted to hit a woman...here's your chance. It's called Rose & Camellia and its brought to you by NIGORO (only the Japanese).
This might be the greatest game ever made. As Kotaku puts it, its a game about "Victorian- themed woman slapping." If that doesn't get your juices flowing, I don't know what will. I actually cried "Bitch!" out loud when I finally defeated the older sister. Now that's what I call interactive media. Watch out for the matriarch though. She's a tough ol' broad...and she hits HARD.
Give it a go. Hooray Shockwave!
Thanks to Kotaku's PC Gamer Gift Guide for the heads up.
Monday, November 17, 2008
All I Want For Christmas
Stop the presses. Seriously.Someone tell the gaming industry to hold off on the good stuff for a while. I, for one, can't keep up with the never-ending stream of quality titles hitting the shelves these days. It's like it's raining fucking Skittles out there and there's too much of the rainbow to taste.
Not that I'm complaining. If you've ever felt that there was a veritable drought of good games coming out in a given period (which I certainly have), this holiday season is the epitome of the old cliche "When it rains (Skittles), it pours." The release of Fable II and Fallout 3 in consecutive weeks is enough to put a strain on my wallet and my watch (Fable II, by the way, is awesome). After this Christmas, there should be no reason to grouse about a lack of games to play for several months following the holiday boom.
My list this year is massive. I do have four systems to support, after all, and there's at least one must-buy for each of them. I'm also still playing catch up. There are some oldies out there that I still need to pick up. All in all, this is several thousand dollars worth of software (and peripherals, in Guitar Hero: World Tour's case). Sacrifices will have to be made.
Here's the (semi)complete rundown:
XBOX 360
Guitar Hero: World Tour (apparently, the GH:WT instruments work with Rock Band 2 and from what I've read, GH:WT has the better drum set), Fallout 3, Prince of Persia, Pure, Elder Scrolls IV: Oblivion GOTY Edition (I know, I know), Mirror's Edge, NHL 09, Pro Evolution Soccer 2009 (or FIFA 09, haven't made up my mind yet), Soulcaliber IV, MLB Front Office Manager 2008, BioShock (I know! I know!), The Orange Box, Left 4 Dead
Wii
Boom Blox!, Resident Evil 4 (I KNOW!), Tales of Symphonia: Dawn of the New World, World of Goo, MLB Power Pros 2008, Lego Batman
DS
KORG DS-10 Synthesizer, Final Fantasy IV, Castlevania: Order of Ecclesia, Castlevania: Dawn of Sorrow, Dragon Ball: Origins, Tecmo Bowl: Kickoff, Metal Slug 7, Moon, Age of Empires: Mythologies, Chrono Trigger DS
PC
Spore
Monday, November 3, 2008
Mario the Plumber Votes Democratic

Since he is going to be busy fighting baddies in the Mushroom Kingdom tomorrow, Mario Mario* cast his vote for the 2008 election at an early voting site in Brooklyn late Friday. When asked who he voted for upon exiting the polling center, the omnipotent overalled one exclaimed, "I choose-ah Obama! Woo hoo!"
When asked why other plumbers, such as the (in)famous Joe from Ohio, were voting for McCain, Mario declined to comment.
Kotaku reports.
*They are the Super Mario Bros. after all. I guess that means their names are Mario Mario and Luigi Mario...but that's another story for another day.
Sunday, October 5, 2008
Wednesday, August 27, 2008
Midnight Pool Review
I'm not a "good" pool player, but I really enjoy playing the game with friends and occasionally with strangers, as long as they don't totally whip my ass. That being said, I've always enjoyed virtual pool games as well because they allow me to play the game without scrounging for quarters or blowing more money than usual on drinks.I can imagine it must be really difficult to get pool to "feel" right in a video game. The atmosphere of a seedy bar or a neon-lit nightclub is easy enough to duplicate, and getting the geometry and physics of the table game into a virtual world can't be all that hard, even though many past attempts have been sorely disappointing. In particular, the Billiards game on the DS's Clubhouse Games was a huge letdown. What better system to have a great pool sim on than one you play with a different kind of stick?
Despite the DS's shortcomings, the Wii seems to have gotten it mostly right with Gameloft's Midnight Pool for WiiWare, and this 800 WiiPoint package has a lot of bang for its buck.
The most important element of any pool game is of course the actual gameplay. Midnight Pool delivers in this department. You only need the Wiimote to play this game. All of the menus are simple and utilize the Wiimote's IR capability. The in-game control is the most notable part of this game, as Gameloft has done a great job in getting the feel of a pool cue. It's not a 1:1 ratio, but how hard, soft, quickly, or slowly you thrust the Wiimote translates excellently into how your character strikes the cue ball. You're able to aim either using a click-and-drag ability or by scrolling around the table using the D Pad. You click the B button to switch in and out of shooting mode, preventing any accidental touches. Furthermore, you can change seamlessly between two camera angles (one close to the action, the other an overhead view) using the 2 button and make adjustments to your strike location and angle of approach using the 1 button, allowing you to put some wicked spins on the ball. If only I could apply enough backspin to pocket balls at opposite corners in real life, I'd hold down a table for a whole lot longer. All of these elements add up to the most realistic pool experience on the Wii, even better than Nintendo's own offering on the Wii Play compilation.The only problems I've had with the control scheme are that you MUST be pointing the Wiimote at the screen to strike the ball, otherwise nothing happens. I've poked my Wiimote forward many times with no results, making me feel like an idiot as I make sure I'm lined up with the TV. Also, I've found that to get a better feel for the power of your stroke, you need to click into striking mode with the B button while the Wiimote is closer to the screen, then draw back and thrust forward with your chosen speed and power. If I started the motion with my hand further from the TV, I noticed that sometimes upon thrusting forward, nothing would happen, so I clicked out of striking mode and started again with the Wiimote nearer to the target.
Besides these two gripes, which are probably more due to my own stupidity than to programming miscues, the game controls very well and has a great overall feel to it.
Graphically, the game looks good for a WiiWare significant damage it does to the block total (I'm down to 17 now...where's the solution Nintendo?). The environments all have that neon glow you associate with the inside of a bar, club, or pool hall, and there are quite a few different locations to play in, although you're really not paying much attention to your surroundings in this game. The tables are all basically the same, save for color variants depending on the venue. The characters don't look quite as good as the spaces they inhabit, but they are pleasantly silly and stereotypical, complete with some appropriately bad one-liners and voice acting. One character, who is a cop, informed me th title, and one should hope so considering theat I was under arrest for being a loser after he came from behind to whip my ass.
The game has three basic modes: Arcade mode, Story mode, and Multiplayer. Arcade mode and multiplayer both allow you to choose between US 8-Ball, UK 8-Ball, and 9-Ball games, and this variety is a nice touch that adds significant depth to the experience. Multiplayer mode is a very enjoyable experience, though with increased difficulty, the AI provides a bit of a challenge in Arcade and Story modes. As always in pool though, your worst enemy is yourself. Story mode doesn't have so much of a story to speak of, but it allows you to choose a character who hops around the US playing other characters for significant chunks of change. You can bet on every game and you get additional monies for winning and also performing feats such as streaks, combo shots, or bank shots. Also, after every win, you're given the chance to win extra money with no penalty for failure by completing characters' special trick shots. These trick shots also have a mode of their own, adding even more legs to this package.
Overall, Midnight Pool is well worth the 800 WiiPoints as a casual, pick up and play title, a perfect fit with Nintendo's new philosophy. It's many modes and difficulties and the multiplayer experience will keep gamers coming back for more. If you play more than 8 rounds of pool, you've gotten your money's worth in games at the nearest bar. And it's a hell of a lot cheaper than buying a pool table. The virtual experience will, of course, never measure up to the real one, but this is about as close as we've come...so far.7/10 DreadPoints
Thanks to WiiWare World (part of a nifty family of Nintendo sites called Cuttlefish Media, including Virtual Console Reviews and Nintendo Life) for the images.
Monday, August 25, 2008
Thursday, August 21, 2008
Pwn the Vote
Microsoft and Rock the Vote are teaming up.Gamers will be able to register to vote via XBOX Live as well as receive important news updates and participate in online political forums.
This is of particular interest to me considering I'm a gamer AND that I co-organized a Rock the Vote event in my hometown of Columbia, SC at Trustus Theatre along with my good buddy Ben before the 2004 elections.
Rock the Vote's cause is a noble one: to make sure every voice is heard.
Kotaku reports.
Wednesday, August 20, 2008
Yikes...Just Yikes

File this one under wayyyyyy too soon.
This game is on display at the Games Convention in Leipzig, Germany right now, supposedly as an art exhibit.
The goal of the game is to take down the invaders before they take out the Twin Towers.
Not exactly how Taito would want Space Invaders to celebrate it's 30th anniversary. I smell a lawsuit... or at least an apology.
Kotaku reports.
You can download the game for Mac OS at the "artist's" website here.
Tuesday, August 19, 2008
New International Track & Field

I was spurred by the spirit of the Beijing Olympics (not the oppressive, Communist spirit...the meeting of nations, healthy athletic competition spirit) to pick up Konami's latest offering for the Nintendo DS: New International Track & Field. I was also spurred by Best Buy's decision to make the game a bargain at $19.99 for one week only (this week, while supplies last). God bless the marketing power of the Olympics.
This game is not officially licensed, but I guarantee it's better than almost any game bearing the IOC's stamp of approval. If anyone remembers the original Track & Field for the NES, a true button bashing classic, this is the re-imagined sequel on Nintendo's powerhouse handheld.
New International Track & Field features 8 original characters competing in 24 events for that ever-elusive gold medal. The game's sharp presentation is evident from the moment the title appears on screen. The nostalgia really kicks up with the remixed Chariots of Fire theme playing at the title screen.

The game's menus are crisp, clear, and vibrant. A single player has a choice of Career Mode, Challenge Mode, or Single Events. Career Mode is the main draw for solo play. There are three levels of difficulty and 6 programs containing 4 events for each difficulty. The first program of events is relatively easy and the programs get progressively more difficult as you advance through career mode. Likewise, cranking up the difficulty to medium or hard brings an added dose of competition from the AI contenders. For each event in the programs, you must meet a qualifying mark. The higher you place or score, the more points you acquire. These points come into play in deciding who wins the entire program; the contender with the most points through four events wins the gold, second most the silver, and so on and so forth. Meanwhile, you are earning points towards progressing your skill level (you start out as a Novice...I'm currently a Challenger, some three levels up) and also unlocking extra costumes for the original characters, all of which are varying degrees of ridiculous. Unlockables always provide a certain degree of satisfaction though, no matter what they are.
There are plenty of events including 100 Meters, 400 Meters, 100 Meter Hurdles, Long Jump, Breaststroke, Vault, High Bar, Diving, Cycling, Archery, Pole Vault, Javelin Throw, and others. The game play basically consists of scratching, circling, and tapping with the stylus, and sometimes it can require some seriously vigorous motion. I'
ve worried about scratching the DS or dropping it, and I've worked up a sweat on more than one occasion, making this the only DS game I've ever played that involved a bit of a workout. It is a very satisfying experience to beat a tough competitor or break a world record though due to the work you put in. If strenuous stylus exercise is not your bag, you can switch to traditional Track & Field controls and show off your button mashing skills. I find the stylus controls to be more immersive though and the controls fit their respective events very well.Graphically, the game excels, taking a page out of Nintendo's script with its character design. All of the characters are super deformed and each has his or her own style. The models are bright and detailed and they move well. The athletic environments provided are complimentary to the characters. The world Konami has created is an engaging one.
The sound in the game is well executed with some nice touches, particularly the awesome Chariots remix, the NES sound effect signaling the start of competition or some other significant happening, and the announcer screaming "GO!" at the start of each event.
This game has great legs beyond the Career Mode. Challenge Mode consists of 6 unlockable mini games featuring classic Konami characters who also become available for play in the athletic events. So far, I've only unlocked Frogger and Sparkster. Also, Single Event mode allows you to practice each event as many times as you want, encouraging you to try for the gold in each event against super stiff competition. Also, there are special trophies to unlock that require you to complete very specific objectives at multiple difficulty levels, making for a significant challenge to get them all.

Furthermore, the game has local and wireless multiplayer as well as online leaderboards, encouraging players from all over the world to continue to break each other's best records. You can check the leaderboards through your DS or via Konami's website. Local multiplayer supports single and multi-card play. Online play is fairly seamless, and the online leaderboards provide a never-ending challenge. The game also has great stat tracking capability as it keeps tabs on all of your records in every event as well as total playing time and other tidbits.
Overall, New International Track & Field is a great addition to the DS's impressive library as a great single and multiplayer experience. It's fun, it's challenging, and it'll keep you coming back for more. Its release around the time of the start of the games is perfect timing and hopefully this will help the game adopt a large userbase. The more challengers we get on those worldwide leaderboards, the better this title will be in the long run.
8/10 DreadPoints (Highly Recommended)
Thanks to IGN for the pictures.
Funny Stuff
I've become a fan of this pop-culture (read: Video Games) commentary website called SydLexia.I was turned on to it due to their extensive, informative, and pretty damn funny lists of the top 100 NES and SNES games, but I've explored a good bit of the site now and must admit to being a fan. They update it pretty frequently too.
A brief disclaimer: It's a funny site, but sometimes these boys can be asinine and downright offensive. Don't say I didn't warn you.
Thursday, August 14, 2008
Bob's Game
This guy's name is Robert Peloni and he's been working for five years (FIVE YEARS) by himself (BY HIMSELF) creating what is essentially the Nintendo DS game of his dreams. Apparently, the game is now finished and he's looking for a publisher.
Here's hoping he finds one. The game has a large, incredibly interactive world and the art style is pretty cool as well...impressive for something drawn in pixels entirely by hand (BY HAND). Check out a video of annotated game play footage at his site.
Cheers to following your dreams. I hope I get to play his dream some day.
Wednesday, August 13, 2008
Mega Man 9 Can't Get Here Soon Enough
This article from Gawker Group's video game blog Kotaku reveals images of a few of the Blue Bomber's new nemeses, namely Concrete Man, Tornado Man, and Magma Man.
I am super stoked about this brand new, old school Mega Man goodness. More details can be found...pretty much anywhere, though IGN has been reporting on it frequently.
If you're hardcore, check out fansite The Mega Man Network. They list other villains reported to be in the mix, including Galaxy Man, Jewel Man, Plug Man, Hornet Man, and Splash Woman, the first female baddie in the series!!!
Mega Man 9's current release date is listed as TBA.
Tuesday, August 12, 2008
Madden '09 Initial Experience

Another pleasant midnight launch experience at the local
I arrived at 5 'til midnight. I had my copy in my hands and was back in my car by 12:07 A.M.. Very efficient. The crowd was excited (as was I... big dork...) and very friendly. Madden drew a MUCH longer line than the the last midnight launch I attended, which was for Mario Kart Wii (which I was personall

Anyways, I received All Madden rating in Rush Offense and Rush Defense. I was TOTALLY confused by the Pass Defense test, thinking that I had to, you know, defend the pass as the D-back (You are unable to switch players). By the time I figured out that I was supposed to be RUSHING the passer, it was too late. I had only succeeded once out of 5 tries and was assigned a Rookie skill level for my Pass Defense ability (and I actually consider myself decent at rushing the passer in Madden). In Pass Offense, I didn't get sacked once (which I usually have problems with) and I didn't throw a single pick (another problem area of mine), but I didn't complete all of my passes either. I received an All Pro rating for Pass Offense.
Overall, my Madden IQ was rated just below 600, which I think qualifies me as being pretty good. Therein lies the problem. I really don't consider myself to be any good at Madden. I think adequate describes my skill level. You certainly won't see me playing in the Madden Bowl on TV anytime soon. I'm giving the My Skill feature the benefit of the doubt though. It should adjust to my true skill level after 10 games or so.
Having completed the Madden Test, I played my first full game (at my own custom skill level) as the Skins versus the Cowboys (again, natch). Let's just say it didn't go so well. Jason Campbell (Or I, rather) threw three INTs, two of them coming on crucial plays towards the end of both halves that probably could have won me the game. I think I only gained about 60+ yards of total offense. Portis was totally shut down and I couldn't get the ball to Cooley (though rookie dreamboat Devin Thomas came in handy several times). The only points of the game came off of Nick Folk's foot in the first half and that was enough to hand me my first loss of Madden '09. Cowboys 3, Redskins 0. BO-RING.
The total experience, though, is vastly improved. I can't tell if I like having commentary back or not yet, though at first it was definitely welcomed over last year's sparse radio style play-by-play. I definitely don't miss the flashbulb-popping transitions either. I must say though that Cris Collinsworth sounds every bit as smarmy as he looks on Football Night in America. This guy sounds (and looks) like he would steal your wife and your drink. No, I've never met the man personally or spent any quality time getting to know him, but I am leery of him all the same.

The visual presentation is very nice with the PIP replays and scoreboard/TV broadcast-style graphic menus. The EA Backtrack is an AWESOME new feature. After I threw my first pick, they replayed the previous play, highlighting specific players and showing the defensive and offensive formations and movement. Collinsworth even showed me who I should've thrown it to instead. Very cool. This feature will stick around for a while.
Also, the Rewind feature is nifty as well. It's essentially a mulligan for football. You can decide on how many to allot yourself at the beginning of the game (I gave myself one...and used it...too early). It comes in handy if, say, you throw the ball directly at a linebacker in coverage when trying to hit Chris Cooley on a crossing route (like I did). It even rewinds like game tape does, complete with the appropriate sound effect, until you find yourself starting the play anew. I approve...but during competitive online play, I would hope this feature would be eliminated.

The graphics look good up close and only OK from far away. Maybe (definitely) I just need a better TV(high-definitely). Fed-Ex field looks excellent, just like the real deal (and my game was in the snow...an extra treat). Portis and Campbell look good for sure as I got a few close-up views of them. The animations are noticeably improved. All the player models move much more fluidly and contact is much less herky-jerky. That's a technical term.
After I finished the game, My Skill adjusted slightly, raising my dismal Pass Defense up a few bars and lowering my Rush and Pass Offense bars down a few notches as well. Like I said before, this feature shows promise...and even if it doesn't deliver, it's optional. I can always switch back to Rookie, Pro, All-Pro, or All-Madden whenever I want to.
I look forward to playing some more of Madden '09 and I'll update with my explorations of the game and my progress as a player (and of course the inevitable franchise mode saga that will begin unfolding shortly, I'm sure). I also can't wait to try out online leagues. There's a fantasy football option that looks intriguing as well. This is a pretty large package.
From what I've played so far, I have to agree with many other reviewers in saying that this is the best Madden...probably ever. Here's hoping that EA continues to improve upon its time-tested franchise.
(Thanks to IGN and Operation Sports for the screenshots.)
